32 thoughts on “Kritika (疾风之刃) – Lina (New Character) Creation & Gameplay – Skills Preview – F2P – CN

  1. I started playing it and I got a level 70 character……i am saying really. I don't know how but i got a free level 70 character

  2. Hi, few questions, are most of her skills Pierce Based, what type of armor type does she wear and what is her prime attribute?

  3. personally, why couldnt this just be a 3rd class for reaper? i think it would be nice if she had a 3rd class where she has a fun-loving side like catspaw. best thing about class changes (besides their skills) are their personality traits.

  4. I DOWNLOADED KRITIKA ON THE TW SERVER!! WHO WANTS TO PLAY AND NOT UNDERSTAND WHAT ANYTHING SAYS TOGETHER 😀

  5. I love spear movesets! I can’t wait for it to come to Kritika mobile. Just checked on the mobile game after awhile and the most recent character is the Strike Archer.

  6. i'm planning to come back in this game, was a player from kritika SEA before. but before i do, just want to ask if did TW server maintained the original kritika mechanics/contens like KR/CN/SEA?and did not make it like enmasse did?

  7. Enmasse Closed Kritika Online and they're gonna close Closers Online next. Honestly the game didn't failed because of Enmasse, it failed mostly because Western players don't like these type of games, for example, Dungeon Fighter Online isn't popular in the WEST but it is everywhere else. Western player prefer games like Final Fantasy XIV and WoW.

  8. i wish Vindictus or soulworker had this kind of gameplay.. I could try getting a cn account and play for nostalgia but, meh..i need subtitle xd

  9. Kritika my old friend. Western is closed no global? Seriously? Ha no you. Lied

    https://play.google.com/store/apps/details?id=com.gamevil.kritikamobile.android.google.global.normal

  10. Thanks for still posting gameplay of nostalgic games like this.
    Anyway, I don’t know why back when I was younger I always thought this game has the best combat but now looking back, it seems… really fast and that’s all, as if there’s no impactful feelings when characters deal direct blows to mobs.

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